Research papers
Researchers
Can fun and purpose coexist in a learning game?
Athavale, S., Johry, A., & Dalvi, G.
2015
Edulearn15 Proceedings
Can fun and purpose coexist in a learning game?
Athavale, S., Johry, A., & Dalvi, G.
2015
Edulearn15 Proceedings
Can fun and purpose coexist in a learning game?
Athavale, S., Johry, A., & Dalvi, G.
2015
Edulearn15 Proceedings
Bringing Game Design Models to Life
Athavale, S., & Agrawal, V.
2017
HCI International
Bringing Game Design Models to Life
Athavale, S., & Agrawal, V.
2017
HCI International
Bringing Game Design Models to Life
Athavale, S., & Agrawal, V.
2017
HCI International
Conceptualization of Purposeful Games
Athavale, S.
2017
CHI Play Extended Abstracts
Conceptualization of Purposeful Games
Athavale, S.
2017
CHI Play Extended Abstracts
Conceptualization of Purposeful Games
Athavale, S.
2017
CHI Play Extended Abstracts
NudgeEntrance: Domestic intervention to change hand washing behaviour
Dhamelia, M. & Dalvi, G.
2018
IEEE SeGAH 2018
NudgeEntrance: Domestic intervention to change hand washing behaviour
Dhamelia, M. & Dalvi, G.
2018
IEEE SeGAH 2018
NudgeEntrance: Domestic intervention to change hand washing behaviour
Dhamelia, M. & Dalvi, G.
2018
IEEE SeGAH 2018
Understanding game ideation through the lens of creativity model
Athavale, S., & Mohan, A.
2018
ICDC 2018
Understanding game ideation through the lens of creativity model
Athavale, S., & Mohan, A.
2018
ICDC 2018
Understanding game ideation through the lens of creativity model
Athavale, S., & Mohan, A.
2018
ICDC 2018
A method to study purposeful game design process
Athavale, S., & Dalvi, G.
2018
IEEE SeGAH 2018
A method to study purposeful game design process
Athavale, S., & Dalvi, G.
2018
IEEE SeGAH 2018
A method to study purposeful game design process
Athavale, S., & Dalvi, G.
2018
IEEE SeGAH 2018
Game design frameworks and evaluating techniques for educational games: A review.
Sasupilli, M., Bokil, P., & Punekar, R. M.
2019
ICoRD 2019
Game design frameworks and evaluating techniques for educational games: A review.
Sasupilli, M., Bokil, P., & Punekar, R. M.
2019
ICoRD 2019
Game design frameworks and evaluating techniques for educational games: A review.
Sasupilli, M., Bokil, P., & Punekar, R. M.
2019
ICoRD 2019
Designing a Learning Aid for Dyslexic Children
Sasupilli, M., Bokil, P., & Wagle, P.
2019
ICoRD 2019
Designing a Learning Aid for Dyslexic Children
Sasupilli, M., Bokil, P., & Wagle, P.
2019
ICoRD 2019
Designing a Learning Aid for Dyslexic Children
Sasupilli, M., Bokil, P., & Wagle, P.
2019
ICoRD 2019
Discovering Strategies for Design of Purposeful Games—A Preliminary Study
Athavale, S., & Dalvi, G.
2019
Digra International Conference 2019: Game, Play And The Emerging Ludo-Mix
Discovering Strategies for Design of Purposeful Games—A Preliminary Study
Athavale, S., & Dalvi, G.
2019
Digra International Conference 2019: Game, Play And The Emerging Ludo-Mix
Discovering Strategies for Design of Purposeful Games—A Preliminary Study
Athavale, S., & Dalvi, G.
2019
Digra International Conference 2019: Game, Play And The Emerging Ludo-Mix
Strategies for Endogenous Design of Educational Games
Athavale, S., & Dalvi, G.
2019
Digra International Conference 2019: Game, Play And The Emerging Ludo-Mix
Strategies for Endogenous Design of Educational Games
Athavale, S., & Dalvi, G.
2019
Digra International Conference 2019: Game, Play And The Emerging Ludo-Mix
Strategies for Endogenous Design of Educational Games
Athavale, S., & Dalvi, G.
2019
Digra International Conference 2019: Game, Play And The Emerging Ludo-Mix
Game Design Frameworks and Evaluating Techniques for Educational Games: A Review in Chakrabarti A.
Sasupilli, M., Bokil, P., Mokashi Punekar, R.
2019
ICoRD’19 Research Into Design for a Connected World, Springer India, Vol. 1,
Game Design Frameworks and Evaluating Techniques for Educational Games: A Review in Chakrabarti A.
Sasupilli, M., Bokil, P., Mokashi Punekar, R.
2019
ICoRD’19 Research Into Design for a Connected World, Springer India, Vol. 1,
Game Design Frameworks and Evaluating Techniques for Educational Games: A Review in Chakrabarti A.
Sasupilli, M., Bokil, P., Mokashi Punekar, R.
2019
ICoRD’19 Research Into Design for a Connected World, Springer India, Vol. 1,
Cultural domain analysis for soundscape assessment
Dhamelia, M. & Dalvi, G.
2019
Smart Innovation, Systems & Technologies
Cultural domain analysis for soundscape assessment
Dhamelia, M. & Dalvi, G.
2019
Smart Innovation, Systems & Technologies
Cultural domain analysis for soundscape assessment
Dhamelia, M. & Dalvi, G.
2019
Smart Innovation, Systems & Technologies
Player Experience: Design and Research
Dhamelia, M. & Dalvi, G.
2020
Encyclopedia of Computer Games and Graphics
Player Experience: Design and Research
Dhamelia, M. & Dalvi, G.
2020
Encyclopedia of Computer Games and Graphics
Player Experience: Design and Research
Dhamelia, M. & Dalvi, G.
2020
Encyclopedia of Computer Games and Graphics
Endogen – Framework for Designing Endogenous Educational Games
Athavale, S., & Dalvi, G.
2020
Digra International Conference 2020
Endogen – Framework for Designing Endogenous Educational Games
Athavale, S., & Dalvi, G.
2020
Digra International Conference 2020
Endogen – Framework for Designing Endogenous Educational Games
Athavale, S., & Dalvi, G.
2020
Digra International Conference 2020
Exploring Multi-Cultural Notions of Fun in Games
Dhamelia, M. & Dalvi, G.
2021
Affecting Game Spaces, Univ. of Edinburgh
Exploring Multi-Cultural Notions of Fun in Games
Dhamelia, M. & Dalvi, G.
2021
Affecting Game Spaces, Univ. of Edinburgh
Exploring Multi-Cultural Notions of Fun in Games
Dhamelia, M. & Dalvi, G.
2021
Affecting Game Spaces, Univ. of Edinburgh
Pleasures in Games: Conceptual Analysis of Fun in Games
Dhamelia, M. & Dalvi, G.
2021
ISAGA 2021
Pleasures in Games: Conceptual Analysis of Fun in Games
Dhamelia, M. & Dalvi, G.
2021
ISAGA 2021
Pleasures in Games: Conceptual Analysis of Fun in Games
Dhamelia, M. & Dalvi, G.
2021
ISAGA 2021
Characterising Gameplay Experience in Abstract Board Games
Dhamelia, M.
2021
CHIPlay 2021
Characterising Gameplay Experience in Abstract Board Games
Dhamelia, M.
2021
CHIPlay 2021
Characterising Gameplay Experience in Abstract Board Games
Dhamelia, M.
2021
CHIPlay 2021
Understanding the Elements of Challenge and Skills in Educational Games.
Sasupilli, M., & Bokil, P.
2022
European Conference on Games Based Learning, Lisbon
Understanding the Elements of Challenge and Skills in Educational Games.
Sasupilli, M., & Bokil, P.
2022
European Conference on Games Based Learning, Lisbon
Understanding the Elements of Challenge and Skills in Educational Games.
Sasupilli, M., & Bokil, P.
2022
European Conference on Games Based Learning, Lisbon
Games, Gambling, & Guilt
Dalvi, G. & Dhamelia, M.
2022
Frontline, The Hindu
Games, Gambling, & Guilt
Dalvi, G. & Dhamelia, M.
2022
Frontline, The Hindu
Games, Gambling, & Guilt
Dalvi, G. & Dhamelia, M.
2022
Frontline, The Hindu
Designing Fun in Classrooms Activities
Dhamelia, M. & Dalvi, G.
2022
Teacher Plus
Designing Fun in Classrooms Activities
Dhamelia, M. & Dalvi, G.
2022
Teacher Plus
Designing Fun in Classrooms Activities
Dhamelia, M. & Dalvi, G.
2022
Teacher Plus
Designing Fun: Method to Identify Designable Experiential Elements
Dhamelia, M. & Dalvi, G.
2022
DiGRA 2022
Designing Fun: Method to Identify Designable Experiential Elements
Dhamelia, M. & Dalvi, G.
2022
DiGRA 2022
Designing Fun: Method to Identify Designable Experiential Elements
Dhamelia, M. & Dalvi, G.
2022
DiGRA 2022
Knowledge Representation Schema of the Gameplay.
Sasupilli, M., & Bokil, P.
2023
DiGRA Spain
Knowledge Representation Schema of the Gameplay.
Sasupilli, M., & Bokil, P.
2023
DiGRA Spain
Knowledge Representation Schema of the Gameplay.
Sasupilli, M., & Bokil, P.
2023
DiGRA Spain
Understanding the Games Using Function Behaviour Structure Ontology
Sasupilli, M., & Bokil, P.
2023
ICoRD 2023
Understanding the Games Using Function Behaviour Structure Ontology
Sasupilli, M., & Bokil, P.
2023
ICoRD 2023
Understanding the Games Using Function Behaviour Structure Ontology
Sasupilli, M., & Bokil, P.
2023
ICoRD 2023
A Protocol to Study Gameplay Experiences from Game Design Research Perspective
Dhamelia, M. & Dalvi, G.
2023
DiGRA
A Protocol to Study Gameplay Experiences from Game Design Research Perspective
Dhamelia, M. & Dalvi, G.
2023
DiGRA
A Protocol to Study Gameplay Experiences from Game Design Research Perspective
Dhamelia, M. & Dalvi, G.
2023
DiGRA
Detailing the Ludic form: A Design Research Inquiry into Gameplay Aesthetics
Dhamelia, M. & Dalvi, G.
2023
Nordic DiGRA
Detailing the Ludic form: A Design Research Inquiry into Gameplay Aesthetics
Dhamelia, M. & Dalvi, G.
2023
Nordic DiGRA
Detailing the Ludic form: A Design Research Inquiry into Gameplay Aesthetics
Dhamelia, M. & Dalvi, G.
2023
Nordic DiGRA
Dear (Dear) Games, India Loves You
Dhamelia, M. & Dalvi, G.
2023
GSOAP
Dear (Dear) Games, India Loves You
Dhamelia, M. & Dalvi, G.
2023
GSOAP
Dear (Dear) Games, India Loves You
Dhamelia, M. & Dalvi, G.
2023
GSOAP
Design and Shape of Gameplay: A methodological discourse
Asmodee & Game-in-lab
2023
Generation Analog
Design and Shape of Gameplay: A methodological discourse
Asmodee & Game-in-lab
2023
Generation Analog
Design and Shape of Gameplay: A methodological discourse
Asmodee & Game-in-lab
2023
Generation Analog
Error 409: The Portable Phygital Game Based on Binary to Decimal Number Conversion
Vijayanand Banahatti, Yash Karanjavkar, Hayat Tamboli, Deekshaa Nim, Prasad Bokil
2024
CHI PLAY Companion '24
Error 409: The Portable Phygital Game Based on Binary to Decimal Number Conversion
Vijayanand Banahatti, Yash Karanjavkar, Hayat Tamboli, Deekshaa Nim, Prasad Bokil
2024
CHI PLAY Companion '24
Error 409: The Portable Phygital Game Based on Binary to Decimal Number Conversion
Vijayanand Banahatti, Yash Karanjavkar, Hayat Tamboli, Deekshaa Nim, Prasad Bokil
2024
CHI PLAY Companion '24
Branch Master: A Binary Search Tree Based Board Game
Vijayanand Banahatti, Yash Karanjavkar, Deekshaa Nim, Prasad Bokil
2025
Human-Computer Interaction. Design and Research
Branch Master: A Binary Search Tree Based Board Game
Vijayanand Banahatti, Yash Karanjavkar, Deekshaa Nim, Prasad Bokil
2025
Human-Computer Interaction. Design and Research
Branch Master: A Binary Search Tree Based Board Game
Vijayanand Banahatti, Yash Karanjavkar, Deekshaa Nim, Prasad Bokil
2025
Human-Computer Interaction. Design and Research