Research papers
Researchers
Can fun and purpose coexist in a learning game?
Athavale, S., Johry, A., & Dalvi, G.
2015
Edulearn15 Proceedings
Bringing Game Design Models to Life
Athavale, S., & Agrawal, V.
2017
HCI International
Conceptualization of Purposeful Games
Athavale, S.
2017
CHI Play Extended Abstracts
NudgeEntrance: Domestic intervention to change hand washing behaviour
Dhamelia, M. & Dalvi, G.
2018
IEEE SeGAH 2018
Understanding game ideation through the lens of creativity model
Athavale, S., & Mohan, A.
2018
ICDC 2018
A method to study purposeful game design process
Athavale, S., & Dalvi, G.
2018
IEEE SeGAH 2018
Game design frameworks and evaluating techniques for educational games: A review.
Sasupilli, M., Bokil, P., & Punekar, R. M.
2019
ICoRD 2019
Designing a Learning Aid for Dyslexic Children
Sasupilli, M., Bokil, P., & Wagle, P.
2019
ICoRD 2019
Discovering Strategies for Design of Purposeful Games—A Preliminary Study
Athavale, S., & Dalvi, G.
2019
Digra International Conference 2019: Game, Play And The Emerging Ludo-Mix
Strategies for Endogenous Design of Educational Games
Athavale, S., & Dalvi, G.
2019
Digra International Conference 2019: Game, Play And The Emerging Ludo-Mix
Game Design Frameworks and Evaluating Techniques for Educational Games: A Review in Chakrabarti A.
Sasupilli, M., Bokil, P., Mokashi Punekar, R.
2019
ICoRD’19 Research Into Design for a Connected World, Springer India, Vol. 1,
Cultural domain analysis for soundscape assessment
Dhamelia, M. & Dalvi, G.
2019
Smart Innovation, Systems & Technologies
Player Experience: Design and Research
Dhamelia, M. & Dalvi, G.
2020
Encyclopedia of Computer Games and Graphics
Endogen – Framework for Designing Endogenous Educational Games
Athavale, S., & Dalvi, G.
2020
Digra International Conference 2020
Exploring Multi-Cultural Notions of Fun in Games
Dhamelia, M. & Dalvi, G.
2021
Affecting Game Spaces, Univ. of Edinburgh
Pleasures in Games: Conceptual Analysis of Fun in Games
Dhamelia, M. & Dalvi, G.
2021
ISAGA 2021
Characterising Gameplay Experience in Abstract Board Games
Dhamelia, M.
2021
CHIPlay 2021
Understanding the Elements of Challenge and Skills in Educational Games.
Sasupilli, M., & Bokil, P.
2022
European Conference on Games Based Learning, Lisbon
Games, Gambling, & Guilt
Dalvi, G. & Dhamelia, M.
2022
Frontline, The Hindu
Designing Fun in Classrooms Activities
Dhamelia, M. & Dalvi, G.
2022
Teacher Plus
Designing Fun: Method to Identify Designable Experiential Elements
Dhamelia, M. & Dalvi, G.
2022
DiGRA 2022
Knowledge Representation Schema of the Gameplay.
Sasupilli, M., & Bokil, P.
2023
DiGRA Spain
Understanding the Games Using Function Behaviour Structure Ontology
Sasupilli, M., & Bokil, P.
2023
ICoRD 2023
A Protocol to Study Gameplay Experiences from Game Design Research Perspective
Dhamelia, M. & Dalvi, G.
2023
DiGRA
Detailing the Ludic form: A Design Research Inquiry into Gameplay Aesthetics
Dhamelia, M. & Dalvi, G.
2023
Nordic DiGRA
Dear (Dear) Games, India Loves You
Dhamelia, M. & Dalvi, G.
2023
GSOAP
Design and Shape of Gameplay: A methodological discourse
Asmodee & Game-in-lab
2023
Generation Analog
Error 409: The Portable Phygital Game Based on Binary to Decimal Number Conversion
Vijayanand Banahatti, Yash Karanjavkar, Hayat Tamboli, Deekshaa Nim, Prasad Bokil
2024
CHI PLAY Companion '24
Branch Master: A Binary Search Tree Based Board Game
Vijayanand Banahatti, Yash Karanjavkar, Deekshaa Nim, Prasad Bokil
2025
Human-Computer Interaction. Design and Research